Saturday, October 8, 2011

Project Timeline 10-8-11

This timeline is as follows:
  • Week of October 10:Turn in Capstone Proposal and Timeline
  • Weeks of October 17-31:Script Development
  • November: Learn how to program with the VR Cave Theater
  • Weeks of November 7-14: Storyboarding from Finalized Script
  • Week of November 21: Develop Art Direction
  • Weeks of November 28-December 19: Create Art/Find Sounds and Music/Record Voices
  • December 24-25: Christmas
  • Week of December 26: Possible break
  • January through March: Programming/Testing
  • Week of March 12th: Spring Break
  • Weeks of March 26th-April 17th: Make Promotional Materials for the Capstone
  • April 29th: Day of Capstone Presentation
I started off with the script, because it is the backbone of any project. Whether I assigned myself enough time for it is the real question mark.

Storyboarding and Art Direction help decide the look and feel of the project. So that comes afterwards. I may have to consult Beth and speak with her regarding this stage, though, as not many of my Oncourse surveys have returned as of yet. They are important as they will help decide the target audience and thus the look and feel of the project.

As you may notice, the Programming and Testing takes up the bulk of the capstone process. This is because a lot of things might go wrong in the Programming stage: Glitches, misspellings, and also getting reacquainted with Actionscript, since I had not done that much with it since Mat Powers' S355 course last year.

Also, I'll have to learn how to use the VR Cave technology throughout the month of November. However, actually making a Script for it might be harder than the actual programming, since I don't currently know how the "story" of the interactive V.R. Haunted House will turn out.

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